Aprende iOS: Primeros Pasos

By Juan Manuel Cigarran Recuero


Aprende iOS: Primeros Pasos - Juan Manuel Cigarran Recuero

Primary: Aprende iOS: Primeros Pasos.pdf - 34,470 KB/Sec

Mirror [#1]: Aprende iOS: Primeros Pasos.pdf - 32,319 KB/Sec

Mirror [#2]: Aprende iOS: Primeros Pasos.pdf - 27,440 KB/Sec

More by Juan Manuel Cigarran Recuero : Aprende iOS: Primeros Pasos


Related Books

¿Te has planteado alguna vez el realizar una aplicación para iPhone o iPad y no lo has intentado por no tener conocimientos de programación suficientes? La serie de libros Aprende iOS está pensada para que puedas aprender a programar tus dispositivos móviles apple de una forma amena, sencilla y desde cero. 

En el volumen Primeros Pasos te adentrarás en el mundo Apple y conocerás qué herramientas necesitas para desarrollar, cómo descargarlas y cómo hacerte desarrollador Apple. Así mismo, en este volumen aprenderás los conceptos básicos para que realices tu primera aplicación iOS desde cero. Los conceptos que cubre este volumen se orientan a que te familiarices con XCode, con el diseño de interfaces, el modelo vista controlador y con los conceptos de IBOutlet e IBAction muy útiles en cualquier aplicación que realices.


Search
Recent Posts
Server-Side Swift: Vapor Edition
Javascript
Core Data
Core Motion and Core Location
Game Programming Algorithms and Techniques
Cocoa and Objective-C: Up and Running
Swift Programming
Automate the Boring Stuff with Python
iOS Apps for Masterminds 3rd Edition
Coding iPhone Apps for Kids
How to Hack: A Beginners Guide to Becoming a Hacker
Learn to Code in Swift 4
AppleScript 1-2-3
Hacking with Swift
Coders at Work
Coding All-In-One for Dummies
Think Like a Programmer
Introducing Ethereum and Solidity
Theory of Fun for Game Design
Learning AV Foundation
Swift vs. Objective-C
R Programming
Learn Windows PowerShell in a Month of Lunches, Third Edition
iOS 8 Application Development in 24 Hours, Sams Teach Yourself, 6/e
Java Programming
Beginning Swift Games Development for iOS
Zero Trust Networks
Pulling Strings with Puppet
Objective-C for Swift Developers
Unity 2017 Game AI Programming - Third Edition
Diving In - iOS App Development for Non-Programmers
Flying with Objective-C - iOS App Development for Non-Programmers
iOS Programming: The Big Nerd Ranch Guide, 3/e
The Ultimate Unofficial Beginner's Guide For Playing Minecraft
Mastering Xcode 7 and Swift
iOS Programming
Objective-C Programming For Dummies
FileMaker & Me
Hackers
Playground Secrets and Power Tips
The Pragmatic Programmer: From Journeyman to Master
Real Life Java
iOS Storyboards
Code
Cocoa Programming for OS X
iOS 7 App Development Essentials
Head First Java
Tap, Move, Shake
The Formula
iOS Programming
Basic ROBLOX Lua Programming
iOS 8 App Development Essentials
Swift Programming
Test-Driven iOS Development
The iOS 5 Developer's Cookbook: The Additional Recipes: Additional Recipes Found Only in the Expanded Electronic Edition
Swift Swift View Controllers
Game Programming Patterns
Algorithms, 4/e
Version Control with Git
UX Design Process
C++
iOS 9 App Development Essentials
Patterns of Enterprise Application Architecture
Building iOS Apps
Visual Basic .NET for complete beginners
R Programming for Data Science
Swift Development with Cocoa
iOS Auto Layout Demystified, 2/e
Functional Swift
101 Amazing Nintendo NES Facts
Swift in 24 Hours, Sams Teach Yourself
Aprende iOS: Primeros Pasos
A Newbies Guide to Developing an iPhone Game App
Learning Cocoa with Objective-C
Developing Mobile Games Using Swift
Swift From Two to Three
M Is for (Data) Monkey
Hadoop: The Definitive Guide
Graphics and Animation on iOS
Learn FileMaker Pro 16
Minecraft Redstone For Dummies
Idea to iPhone
Swift Quick Syntax Reference
The Business of iPhone and iPad App Development
Regular Expression Pocket Reference
Core Objective-C in 24 Hours
iOS 10 App Development Essentials
vi and Vim Editors Pocket Reference
Game Coding Complete, Fourth Edition
R for Dummies
iOS Apps for Masterminds, 2n Edition
Introducing Regular Expressions
Object Oriented Programming
Microsoft Access VBA Programming for the Absolute Beginner, Fourth Edition
iOS Drawing: Practical UIKit Solutions
Growing Object-Oriented Software, Guided by Tests
Innovation Games
Sketching User Experiences: The Workbook
Algorithms Unlocked
Interactive Algorithms [0]