Version Control with Git

By Jon Loeliger & Matthew McCullough


Version Control with Git - Jon Loeliger & Matthew McCullough

Primary: Version Control with Git.pdf - 35,696 KB/Sec

Mirror [#1]: Version Control with Git.pdf - 32,724 KB/Sec

Mirror [#2]: Version Control with Git.pdf - 26,913 KB/Sec

More by Jon Loeliger & Matthew McCullough : Version Control with Git


Related Books

Get up to speed on Git for tracking, branching, merging, and managing code revisions. Through a series of step-by-step tutorials, this practical guide takes you quickly from Git fundamentals to advanced techniques, and provides friendly yet rigorous advice for navigating the many functions of this open source version control system.

This thoroughly revised edition also includes tips for manipulating trees, extended coverage of the reflog and stash, and a complete introduction to the GitHub repository. Git lets you manage code development in a virtually endless variety of ways, once you understand how to harness the system’s flexibility. This book shows you how.
Learn how to use Git for several real-world development scenariosGain insight into Git’s common-use cases, initial tasks, and basic functionsUse the system for both centralized and distributed version controlLearn how to manage merges, conflicts, patches, and diffsApply advanced techniques such as rebasing, hooks, and ways to handle submodulesInteract with Subversion (SVN) repositories—including SVN to Git conversionsNavigate, use, and contribute to open source projects though GitHub


Search
Recent Posts
Code Simplicity
Beginning Swift Games Development for iOS
Escape the Game: How to Make Puzzles and Escape Rooms
Server-Side Swift: Vapor Edition
Javascript
Core Data
Core Motion and Core Location
Game Programming Algorithms and Techniques
Cocoa and Objective-C: Up and Running
Swift Programming
Automate the Boring Stuff with Python
iOS Apps for Masterminds 3rd Edition
Coding iPhone Apps for Kids
How to Hack: A Beginners Guide to Becoming a Hacker
Learn to Code in Swift 4
AppleScript 1-2-3
Hacking with Swift
Coders at Work
Coding All-In-One for Dummies
Think Like a Programmer
Introducing Ethereum and Solidity
Theory of Fun for Game Design
Learning AV Foundation
Swift vs. Objective-C
R Programming
Learn Windows PowerShell in a Month of Lunches, Third Edition
iOS 8 Application Development in 24 Hours, Sams Teach Yourself, 6/e
Java Programming
Zero Trust Networks
Pulling Strings with Puppet
Objective-C for Swift Developers
Unity 2017 Game AI Programming - Third Edition
Diving In - iOS App Development for Non-Programmers
Flying with Objective-C - iOS App Development for Non-Programmers
iOS Programming: The Big Nerd Ranch Guide, 3/e
The Ultimate Unofficial Beginner's Guide For Playing Minecraft
Mastering Xcode 7 and Swift
iOS Programming
Objective-C Programming For Dummies
FileMaker & Me
Hackers
Playground Secrets and Power Tips
The Pragmatic Programmer: From Journeyman to Master
Real Life Java
iOS Storyboards
Code
Cocoa Programming for OS X
iOS 7 App Development Essentials
Head First Java
Tap, Move, Shake
The Formula
iOS Programming
Basic ROBLOX Lua Programming
iOS 8 App Development Essentials
Swift Programming
Test-Driven iOS Development
The iOS 5 Developer's Cookbook: The Additional Recipes: Additional Recipes Found Only in the Expanded Electronic Edition
Swift Swift View Controllers
Game Programming Patterns
Algorithms, 4/e
Version Control with Git
UX Design Process
C++
iOS 9 App Development Essentials
Patterns of Enterprise Application Architecture
Building iOS Apps
Visual Basic .NET for complete beginners
R Programming for Data Science
Swift Development with Cocoa
iOS Auto Layout Demystified, 2/e
Functional Swift
101 Amazing Nintendo NES Facts
Swift in 24 Hours, Sams Teach Yourself
Aprende iOS: Primeros Pasos
A Newbies Guide to Developing an iPhone Game App
Learning Cocoa with Objective-C
Developing Mobile Games Using Swift
Swift From Two to Three
M Is for (Data) Monkey
Hadoop: The Definitive Guide
Graphics and Animation on iOS
Learn FileMaker Pro 16
Minecraft Redstone For Dummies
Idea to iPhone
Swift Quick Syntax Reference
The Business of iPhone and iPad App Development
Regular Expression Pocket Reference
Core Objective-C in 24 Hours
iOS 10 App Development Essentials
vi and Vim Editors Pocket Reference
Game Coding Complete, Fourth Edition
R for Dummies
iOS Apps for Masterminds, 2n Edition
Introducing Regular Expressions
Object Oriented Programming
Microsoft Access VBA Programming for the Absolute Beginner, Fourth Edition
iOS Drawing: Practical UIKit Solutions
Growing Object-Oriented Software, Guided by Tests
Innovation Games
Sketching User Experiences: The Workbook