Quick and Dirty Guide for Developers

By Samir Dash

Quick and Dirty Guide for Developers - Samir Dash
  • Title: Quick and Dirty Guide for Developers
  • By: Samir Dash
  • Release Date: 2011-12-16
  • Genre: Programming

Primary: Quick and Dirty Guide for Developers.pdf - 35,351 KB/Sec

Mirror [#1]: Quick and Dirty Guide for Developers.pdf - 33,572 KB/Sec

Mirror [#2]: Quick and Dirty Guide for Developers.pdf - 26,533 KB/Sec

More by Samir Dash : Quick and Dirty Guide for Developers

Related Books

A quick 4 hours guide for developers, web designer and those having basic knowledge in HTML, CSS, Java Script and jQuery to learn using Adobe Edge Preview 3 to develop web interactive and web applications.

The book covers the following topics:

Before We Start!

What is Adobe Edge?

What to Expect from this Book

Hour 1: Overview of Edge Runtime

Edge Composition

Edge Symbol

Edge Action


HTML page DOM specific Events

Edge Elements DOM specific Events

Element level Touch Interaction specific


Hour 2: Adding Basic Actions to Your Animation - Playing with Triggers

Where to Add Triggers in the Edge IDE ?

Different Type of Triggers

“Earth” – An Example for Basic Playback Control

“Day and Night” – An Example for Changing the content of an Element in Runtime

Where all Triggers are Saved When We Type into the Edge Code Editor?

Reference to different Elements and their properties while writing Triggers

Using Lookup Elements (Lookup Selectors) and jQuery API

Using Some Other Useful Edge Runtime APIs

“Progress Bar” Example – Using what we have learned about referencing Elements

Hour 3: Edge Touch API and Gestures for iPhones, iPads and Android devices - Thinking Beyond Desktop & Mouse

Touch Events supported on iPhones, iPads and Android devices

Difference Between Touch and Mouse Events

The WebKit Event Object for touch events

Note: Setup Environment to Test HTML Pages on Your Devices


Adobe Edge and jQuery Mobile Events

Using Touch Events in Edge Compositions

Adding Touch Events to Edge Element’s Action

Adding Touch Events to the DOM Elements Associated with Edge Element

Adding Gesture Events to Compositions in Edge IDE

Making Edge Compositions Compatible for Both Mouse and Touch Events

Example: Cross-platform Slider

Prevent scrolling

Prevent Default HTML Resize

Hour 4: Complex Interactions between Multiple Compositions and Development and Usage of Reusable Compositions

Wheel: Example of a nested Element Animation

Adding Interaction to Control the Animation of the Nested Element

Benefits of Nested Animation

Reusability Approach of Development in Edge

Example: Building a Reusable Slider Component

Example: Product Selector – How to Use of the Reusable Edge Composition Multiple Times in another Edge Composition with Different Configurations

Going Forward

Next Steps

Source Files for this Book

Recent Posts
Diving In - iOS App Development for Non-Programmers
Cocoa and Objective-C: Up and Running
iOS Programming: The Big Nerd Ranch Guide, 3/e
The Ultimate Unofficial Beginner's Guide For Playing Minecraft
Objective-C Programming For Dummies
FileMaker & Me
R Programming
The Pragmatic Programmer: From Journeyman to Master
iOS Storyboards
Playground Secrets and Power Tips
Real Life Java
Introduction To Programming
AppleScript 1-2-3
페르시아의 왕자 : 개발일지
Cocoa Programming for OS X
iOS 7 App Development Essentials
Swift Programming
Algorithms, 4/e
Head First Java
Tap, Move, Shake
The Formula
Automate the Boring Stuff with Python
iOS Programming
Basic ROBLOX Lua Programming
Swift Programming
Learn Excel 2011 for Mac
Hacking with Swift
R Programming for Data Science
Test-Driven iOS Development
The iOS 5 Developer's Cookbook: The Additional Recipes: Additional Recipes Found Only in the Expanded Electronic Edition
Patterns of Enterprise Application Architecture
게임개발자가 대우받는 북미취업 가이드북
Swift Swift View Controllers
Version Control with Git
iOS 9 App Development Essentials
UX Design Process
Building iOS Apps
Visual Basic .NET for complete beginners
Minecraft Redstone For Dummies
Coding All-In-One for Dummies
iOS 11 Programming Fundamentals with Swift
iOS Apps for Masterminds 3rd Edition
iOS Auto Layout Demystified, 2/e
Swift in 24 Hours, Sams Teach Yourself
Functional Swift
Refactoring: Improving the Design of Existing Code
101 Amazing Nintendo NES Facts
Aprende iOS: Primeros Pasos
Swift Development with Cocoa
Swift Game Programming for Absolute Beginners
Test-Driven iOS Development with Swift 4 - Third Edition
A Newbies Guide to Developing an iPhone Game App
Sketching User Experiences: The Workbook
Learning Cocoa with Objective-C
Developing Mobile Games Using Swift
Swift From Two to Three
Learning AV Foundation
Learn Windows PowerShell in a Month of Lunches, Third Edition
The Rust Programming Language
Xcode Academy
R for Dummies
Graphics and Animation on iOS
Learn FileMaker Pro 16
Coders at Work
Idea to iPhone
Swift Quick Syntax Reference
The Business of iPhone and iPad App Development
Hadoop: The Definitive Guide
Epic SpriteKit Tutorial with Swift 3
Regular Expression Pocket Reference
Core Objective-C in 24 Hours
iOS 10 App Development Essentials
Learn to Code in Swift 4
vi and Vim Editors Pocket Reference
Pro Git
The Swift Developer's Cookbook
Game Coding Complete, Fourth Edition
iOS Apps for Masterminds, 2n Edition
Introducing Regular Expressions
Microsoft Access VBA Programming for the Absolute Beginner, Fourth Edition
MERN Quick Start Guide
BizTalk 2013 EDI for Health Care
Growing Object-Oriented Software, Guided by Tests
Interactive Algorithms [0]
Mathematics for 3D Game Programming and Computer Graphics, Third Edition
Xcode 6 Start to Finish
iOS Swift Game Development Cookbook
Practical Autolayout Xcode 8
Building an Application
Learning iOS Design: A Hands-On Guide for Programmers and Designers
Algorithms Unlocked
Programming iOS 11
iOS Drawing: Practical UIKit Solutions
Mathematica Cookbook
Mastering The XMPP Framework
"Quick! Make an App"
Beginning Programming with C for Dummies