Enterprise Patterns and MDA: Building Better Software with Archetype Patterns and UML

By Ila Neustadt & Jim Arlow


Enterprise Patterns and MDA: Building Better Software with Archetype Patterns and UML - Ila Neustadt & Jim Arlow
  • Title: Enterprise Patterns and MDA: Building Better Software with Archetype Patterns and UML
  • By: Ila Neustadt & Jim Arlow
  • Release Date: 2003-12-22
  • Genre: Programming

More by Ila Neustadt & Jim Arlow : Enterprise Patterns and MDA: Building Better Software with Archetype Patterns and UML


Related Books

This book is a practical guide to applying Model Driven Architecture (MDA) and patterns in order to create business applications more easily. It provides you with a proven catalog of archetype patterns: high-value model components that can be easily incorporated into Unified Modeling Language (UML) models. Each archetype pattern allows you to understand and model a specific part of an enterprise system.

Enterprise Patterns and MDA teaches you how to customize any archetype pattern—such as Customer, Product, and Order—to reflect the idiosyncrasies of your own business environment. Because all the patterns work harmoniously together and have clearly documented relationships to each other, you’ll come away with a host of reusable solutions to common problems in business-software design.

This book shows you how using a pattern or a fragment of a pattern can save you months of work and help you avoid costly errors. You’ll also discover how—when used in literate modeling—patterns can solve the difficult challenge of communicating UML models to broad audiences.

The configurable patterns can be used manually to create executable code. However, the authors draw on their extensive experience to show you how to tap the significant power of MDA and UML for maximum automation. Not surprisingly, the patterns included in this book are highly valuable; a blue-chip company recently valued a similar, but less mature, set of patterns at hundreds of thousands of dollars.

Use this practical guide to increase the efficiency of your designs and to create robust business applications that can be applied immediately in a business setting.


Search
Recent Posts
Code Simplicity
Creating Apps for iOS devices such as iPhone, iPod touch and iPad
Beginning Swift Games Development for iOS
Learn FileMaker Pro 16
The Psychology of Computer Programming: Silver Anniversary eBook Edition
Escape the Game: How to Make Puzzles and Escape Rooms
Server-Side Swift: Vapor Edition
Javascript
Core Data
Core Motion and Core Location
Game Programming Algorithms and Techniques
Cocoa and Objective-C: Up and Running
Swift Programming
Automate the Boring Stuff with Python
iOS Apps for Masterminds 3rd Edition
Coding iPhone Apps for Kids
How to Hack: A Beginners Guide to Becoming a Hacker
Learn to Code in Swift 4
AppleScript 1-2-3
Hacking with Swift
Coders at Work
Coding All-In-One for Dummies
Think Like a Programmer
Introducing Ethereum and Solidity
Theory of Fun for Game Design
Learning AV Foundation
Swift vs. Objective-C
R Programming
Learn Windows PowerShell in a Month of Lunches, Third Edition
iOS 8 Application Development in 24 Hours, Sams Teach Yourself, 6/e
Java Programming
Zero Trust Networks
Pulling Strings with Puppet
Objective-C for Swift Developers
Unity 2017 Game AI Programming - Third Edition
Diving In - iOS App Development for Non-Programmers
Flying with Objective-C - iOS App Development for Non-Programmers
iOS Programming: The Big Nerd Ranch Guide, 3/e
The Ultimate Unofficial Beginner's Guide For Playing Minecraft
Mastering Xcode 7 and Swift
iOS Programming
Objective-C Programming For Dummies
FileMaker & Me
Hackers
Playground Secrets and Power Tips
The Pragmatic Programmer: From Journeyman to Master
Real Life Java
iOS Storyboards
Code
Cocoa Programming for OS X
iOS 7 App Development Essentials
Head First Java
Tap, Move, Shake
The Formula
iOS Programming
Basic ROBLOX Lua Programming
iOS 8 App Development Essentials
Swift Programming
Test-Driven iOS Development
The iOS 5 Developer's Cookbook: The Additional Recipes: Additional Recipes Found Only in the Expanded Electronic Edition
Swift Swift View Controllers
Game Programming Patterns
Algorithms, 4/e
Version Control with Git
UX Design Process
C++
iOS 9 App Development Essentials
Patterns of Enterprise Application Architecture
Building iOS Apps
Visual Basic .NET for complete beginners
R Programming for Data Science
Swift Development with Cocoa
iOS Auto Layout Demystified, 2/e
Functional Swift
101 Amazing Nintendo NES Facts
Swift in 24 Hours, Sams Teach Yourself
Aprende iOS: Primeros Pasos
A Newbies Guide to Developing an iPhone Game App
Learning Cocoa with Objective-C
Developing Mobile Games Using Swift
Swift From Two to Three
M Is for (Data) Monkey
Hadoop: The Definitive Guide
Graphics and Animation on iOS
Minecraft Redstone For Dummies
Idea to iPhone
Swift Quick Syntax Reference
The Business of iPhone and iPad App Development
Regular Expression Pocket Reference
Core Objective-C in 24 Hours
iOS 10 App Development Essentials
vi and Vim Editors Pocket Reference
Game Coding Complete, Fourth Edition
R for Dummies
iOS Apps for Masterminds, 2n Edition
Introducing Regular Expressions
Object Oriented Programming
Microsoft Access VBA Programming for the Absolute Beginner, Fourth Edition
iOS Drawing: Practical UIKit Solutions
Growing Object-Oriented Software, Guided by Tests