AppleScript 1-2-3

By Sal Soghoian & Bill Cheeseman


AppleScript 1-2-3 - Sal Soghoian & Bill Cheeseman

Primary: AppleScript 1-2-3.pdf - 35,476 KB/Sec

Mirror [#1]: AppleScript 1-2-3.pdf - 33,673 KB/Sec

Mirror [#2]: AppleScript 1-2-3.pdf - 26,372 KB/Sec

More by Sal Soghoian & Bill Cheeseman : AppleScript 1-2-3


Related Books

This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version.
We know what you’re thinking. You’ve heard about AppleScript. You’ve heard that it can do amazing things. You’ve heard that it can automate away the tiring, redundant, repetitive tasks you do with the computer.

All true. But you’re not sure about what’s involved with using it. Is it difficult? Is it programming? After all, you’re just a better-than average computer user. You know what you know, and your expertise serves you pretty well. But recently you’ve reached the point of asking yourself “Is there a better way?” The answer is “Yes.”

And relax, you just got lucky. This book is for you.

If you’ve never written a single line of computer code—this book is for you. If the most technical thing you do on the computer is calculate a column in Excel—this book is for you. If you’re tired of doing the same thing over and over—this book is for you.

It’s about being motivated to explore, understand, and take advantage of the tools you already own. AppleScript is free—the only price for its use is your desire to finally sit down and take a few moments to absorb and activate its magic.

This book starts at square one and walks you through the process of understanding and writing AppleScript—step by step, one concept at a time—until you find yourself suddenly creating powerful and useful automated solutions. And the lessons in this book are based on a decade of experience teaching hands-on classes to folks just like you. You can do this. You can become Master of your Computer Universe!

Still don’t believe us? Open the first chapter and start reading. You’ll see.


Search
Recent Posts
Core Data
Unity 2018 Game Development in 24 Hours, Sams Teach Yourself, 3/e
iOS Apps for Masterminds 3rd Edition
Practical iOS 11
AppleScript 1-2-3
R for Dummies
Learning Core Data for iOS with Swift
Build APIs You Won't Hate
iOS 11 Swift Programming Cookbook
Mastering Unity 2D Game Development - Second Edition
Unity 5.x 2D Game Development Blueprints
iOS Apps for Masterminds 4th Edition
Mastering Xcode 7 and Swift
Programming iOS 11
Independent Animation
Diving In - iOS App Development for Non-Programmers
Code
The Formula
UX Design Process
Swift Cookbook
Objective-C for Swift Developers
iOS 11 App Development Essentials
Программирование в Delphi
Creating Apps for iOS devices such as iPhone, iPod touch and iPad
Code Simplicity
Learn FileMaker Pro 16
The Psychology of Computer Programming: Silver Anniversary eBook Edition
Beginning Swift Games Development for iOS
Escape the Game: How to Make Puzzles and Escape Rooms
Server-Side Swift: Vapor Edition
Javascript
Core Motion and Core Location
Game Programming Algorithms and Techniques
Cocoa and Objective-C: Up and Running
Flying with Objective-C - iOS App Development for Non-Programmers
Learn to Code in Swift 4
iOS Programming: The Big Nerd Ranch Guide, 3/e
The Ultimate Unofficial Beginner's Guide For Playing Minecraft
iOS Programming
Objective-C Programming For Dummies
FileMaker & Me
R Programming
Hackers
Playground Secrets and Power Tips
Real Life Java
The Pragmatic Programmer: From Journeyman to Master
iOS Storyboards
Cocoa Programming for OS X
Swift Programming
iOS 7 App Development Essentials
Theory of Fun for Game Design
Head First Java
Tap, Move, Shake
iOS Programming
Hacking with Swift
Basic ROBLOX Lua Programming
iOS 8 App Development Essentials
Swift Programming
Test-Driven iOS Development
The iOS 5 Developer's Cookbook: The Additional Recipes: Additional Recipes Found Only in the Expanded Electronic Edition
Automate the Boring Stuff with Python
Swift Swift View Controllers
Game Programming Patterns
Version Control with Git
C++
Algorithms, 4/e
iOS 9 App Development Essentials
Patterns of Enterprise Application Architecture
Building iOS Apps
Visual Basic .NET for complete beginners
R Programming for Data Science
iOS Auto Layout Demystified, 2/e
Swift Development with Cocoa
Learning AV Foundation
Functional Swift
101 Amazing Nintendo NES Facts
Swift in 24 Hours, Sams Teach Yourself
Aprende iOS: Primeros Pasos
A Newbies Guide to Developing an iPhone Game App
Coders at Work
Learning Cocoa with Objective-C
Developing Mobile Games Using Swift
Swift From Two to Three
Coding All-In-One for Dummies
Graphics and Animation on iOS
M Is for (Data) Monkey
Hadoop: The Definitive Guide
Minecraft Redstone For Dummies
Idea to iPhone
Swift Quick Syntax Reference
The Business of iPhone and iPad App Development
Learn Windows PowerShell in a Month of Lunches, Third Edition
iOS 8 Application Development in 24 Hours, Sams Teach Yourself, 6/e
Regular Expression Pocket Reference
Core Objective-C in 24 Hours
iOS 10 App Development Essentials
vi and Vim Editors Pocket Reference
Game Coding Complete, Fourth Edition
iOS Apps for Masterminds, 2n Edition
Introducing Regular Expressions